AI Insights · Timothy · January 2025
Vikings Games iOS Performance in South America Q4 2024
Explore the performance trends of top Vikings games on iOS in South America during Q4 2024, highlighting downloads, revenue, and active users.
In the fourth quarter of 2024, the performance of top Vikings-themed games on the iOS platform in South America showed varied trends. This data, provided by Sensor Tower, gives insight into downloads, revenue, and active user patterns.
Viking Rise from IGG SINGAPORE PTE. LTD. saw a notable fluctuation in weekly revenue, peaking at approximately $3.7K in early November before declining towards the end of the year. Weekly downloads showed a steady increase, reaching about 5.5K in the last week of December. The weekly active users also exhibited growth, climbing from 1.7K at the start of the quarter to over 8K by the end.
Vinland Tales: Viking Survival, released by Colossi Games Ltd, experienced modest revenue, with a peak of $41 in late November. Downloads started strong at 1.6K but saw a decline to 138 by the end of December.
Landnama - Viking Strategy RPG from Sonderland Games UG had a peak in downloads of 495 in late October, with a resurgence to 126 at the end of the quarter. Revenue was minimal, with the highest point at $95.
Vikings: Valhalla by Netflix, Inc. had a consistent number of active users, hovering around 480 throughout the quarter. Downloads were low, with the highest being 40 in early November.
Finally, Vikings: War of Clans PvP from Plarium LLC experienced a gradual decrease in active users from 240 to 72. Revenue peaked at $1K towards the end of December, while downloads remained negligible.
These insights reflect the dynamic nature of the mobile gaming market, with further analysis available on Sensor Tower.